Washington, DC – May 4, 2017
The Higher Education Video Game Alliance (HEVGA) is working with Uppsala University, Sweden, and the Gotland Game Conference to expand its international goals on a broader scale. HEVGA’s mission is to create a platform for higher education leaders which will underscore the cultural, scientific, and economic importance of video game programs in colleges and universities. The key is to create a robust network of resources–including unified advocacy, policymaker engagement, media coverage, and external funding–in order to incubate and harness the impact of this community in a 21st century learning environment.
How does this translate to an international scene? How do we build a network of resources that are valuable by country, across institutions and across borders?
At this year’s Gotland Game Conference, the Department of Game Design at Uppsala University is hosting an international summit for game educators, and inviting all game educations to participate.
An outcome of HEVGA’s Annual Meeting on February 26, this is a first meeting to start working towards a European alliance of game educations. The goal is to ask basic questions such as: who are we, what do we teach now, and how do we see that changing in the future; and, the deeper ones, like how can we build a network of resources that are valuable across institutions in each country and across borders?
The summit takes place on two days, separated by the GGC. Sunday (28/5) is spent getting know other meeting participants; informal presentations that focus on the work we do and how we do it, followed by a VIP dinner and booth crawl amongst the games on the show floor. 29-30/5 is spent networking and soaking up inspiration at the conference proper, before the summit picks up again with a working day on Wednesday 31/5.
The second day of the summit will focus on what HEVGA in Europe could look like, with a focus on actionable goals for building a platform that supports us all: a unified advocacy, a media amplifier, taking local achievements global, a better way to secure funding and a network that recognizes the cultural, scientific, and economic importance of game educations at colleges and universities.
If time allows, there will be a breakout into groups in the afternoon, to discuss specific topics like base education, research, industry outreach, alliance details, and [insert-your-suggestions-here!].
Register for a conference- and summit pass here: https://ti.to/campus-gotland-game/ggc2017
For summit details, and to submit a presentation: http://gotlandgameconference.com/2017/game- educators-summit/
For more information about the GGC, see: http://gotlandgameconference.com/2017/about/
For questions or inquiries, please email Jonathan Elmergreen, Executive Director, at email@example.com.