Horizons is a new, online, international event to showcase game students, universities, and colleges and connect them with one another, tool creators, recruiters, and the broader public. The inaugural Horizons took place June 12 & 13th, 2021 presented by IndieCade in collaboration with HEVGA. Click here for updates on 2022!
Tag: Event
GOTLAND, SWEDEN – April 26, 2018 – Last year, as part of the Gotland Game Conference (GGC), HEVGA co-hosted the Game Educators Summit in conjunction with Uppsala University. The Summit brought together educators from across Europe to discuss the structure of Game Educations in Europe, our unique needs within and across borders, and how to best expand HEVGA in Europe.
This year, HEVGA is continuing to grow its efforts in Europe by holding our first annual European Symposium of the Higher Education Video Game Alliance on the beautiful island of Gotland, Sweden. Uppsala University has been chosen by HEVGA as the first school to host the symposium and will co-locate it with the Gotland Game Conference to maximize cross-pollination.
The two day symposium will take place on June 7 & 8. The first day will feature presentations across a wide variety of areas such as research, game educations, pedagogy, game design, games, institutional barriers and successes, within and across borders barriers and successes, and programs or initiatives unique to Europe. Slots are available in 15 – 45 minute increments.
The second day will consist of a working meeting designed to bring together diverse institutions and individual backgrounds to take stock of where games and game educations in Europe are at now. The working meeting will explore how to create a platform that can further establish a European games community in higher education across borders. Specific topics include: how to secure funding, creating a network that connects educations, amplifying local achievements globally, and avenues for unified advocacy.
To join us for the first European Symposium of the Higher Education Video Game Alliance hosted by Uppsala University, click here.
Washington, DC – May 4, 2017 The Higher Education Video Game Alliance (HEVGA) is working with Uppsala University, Sweden, and the Gotland Game Conference to expand its international goals on a broader scale. HEVGA’s mission is to create a platform for higher education leaders which will underscore the cultural, scientific, and economic importance of video game programs in colleges and universities. The key is to create a robust network of resources–including unified advocacy, policymaker engagement, media coverage, and external funding–in order to incubate and harness the impact of this community in a 21st century learning environment.
How does this translate to an international scene? How do we build a network of resources that are valuable by country, across institutions and across borders?
At this year’s Gotland Game Conference, the Department of Game Design at Uppsala University is hosting an international summit for game educators, and inviting all game educations to participate.
An outcome of HEVGA’s Annual Meeting on February 26, this is a first meeting to start working towards a European alliance of game educations. The goal is to ask basic questions such as: who are we, what do we teach now, and how do we see that changing in the future; and, the deeper ones, like how can we build a network of resources that are valuable across institutions in each country and across borders?
The summit takes place on two days, separated by the GGC. Sunday (28/5) is spent getting know other meeting participants; informal presentations that focus on the work we do and how we do it, followed by a VIP dinner and booth crawl amongst the games on the show floor. 29-30/5 is spent networking and soaking up inspiration at the conference proper, before the summit picks up again with a working day on Wednesday 31/5.
The second day of the summit will focus on what HEVGA in Europe could look like, with a focus on actionable goals for building a platform that supports us all: a unified advocacy, a media amplifier, taking local achievements global, a better way to secure funding and a network that recognizes the cultural, scientific, and economic importance of game educations at colleges and universities.
If time allows, there will be a breakout into groups in the afternoon, to discuss specific topics like base education, research, industry outreach, alliance details, and [insert-your-suggestions-here!].
Register for a conference- and summit pass here: https://ti.to/campus-gotland-game/ggc2017
For summit details, and to submit a presentation: http://gotlandgameconference.com/2017/game- educators-summit/
For more information about the GGC, see: http://gotlandgameconference.com/2017/about/
For questions or inquiries, please email Jonathan Elmergreen, Executive Director, at jonathan@hevga.org.
GDC MEMBER MEETING
Washington, DC – February 10, 2017 – The Higher Education Video Game Alliance (HEVGA), with generous support from iThrive, is excited to announce it will host a member meeting on Sunday, February 26. Held at the Intercontinental San Francisco in Telegraph Hill from 1:00 – 6:00pm prior to GDC, the meeting will bring together leaders in games and higher education to begin generating a series of reports on key areas instrumental to the continued success of the field, such as tenure, program rankings, publishing in journals and conferences, alumni tracking, and blueprints for creating games programs.
The first of their kind, the reports will serve as vetted guidelines and gold standards for the field, acting as crucial resources for programs, departments, faculty, and students as they continue to grow and develop their work at their institutions.
Members will collaborate with pioneers who have proven track records and successes in each area. Together, attendees will have first access towards shaping the content of the reports and opportunities for authorship or listing as a contributor.
Capacity is limited to 40 in order to maximize intellectual cross-pollination, genuine face-time, and professional networking.
Following the meeting, members may attend an elective informal dinner at a local downtown restaurant.
For questions or inquiries, please email Jonathan Elmergreen, Executive Director, at jonathan@hevga.org.
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About HEVGA
Our mission is to create a platform for higher education leaders which will underscore the cultural, scientific, and economic importance of video game programs in colleges and universities. The key is to create a robust network of resources–including unified advocacy, policymaker engagement, media coverage, and external funding–in order to incubate and harness the impact of this community in a 21st century learning environment. For more information, visit hevga.org, like HEVGA on Facebook, or follow @HigherEdGames on Twitter.
About iThrive
iThrive is a nonprofit dedicated to empowering teens through great games. They collaborate with game developers, conduct research, and provide resources and support to foster teen thriving through gameplay. www.ithrivegames.org