Naomi Clark has been designing, producing and writing games for all sorts of platforms and audiences for over two decades. The roughly three dozen games she’s contributed to include early text-based virtual worlds, downloadable and mobile games for mass audiences, online games for LEGO, educational games on subjects ranging from upcycling to electrical circuits, game development tools for kids, and digital brick-building software. She’s been a game reviewer and pop culture critic for the pioneering feminist site Feministe and has contributed to several critical collections on games (Videogames for Humans, Queer Game Studies) in addition to co-authoring a textbook, A Game Design Vocabulary. Her recent games includes card games like Consentacle, a two-player game of trust, communication and intimacy, and Lacerunner, a unauthorized narrative re-invention of Android: Netrunner.
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