Gillian Smith is Director of the Interactive Media & Game Development program at Worcester Polytechnic Institute, which is one of the oldest academic games programs in the United States of America. She is an award-winning game designer whose scholarship focuses at the intersections of generative AI, game design, textile crafts, and social justice. In recent years, they have been developing and assessing new approaches to pedagogy for games and computer science, including fostering student metacognition through ungrading and project-based learning.
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