Celia Pearce is a game designer, artist, researcher, teacher and curator. She currently holds a position as an Associate Professor of Game Design at Boston’s Northeastern University. Formerly she worked at Georgia Tech where she ran the Experimental Game Lab and the Emergent Game Group. Her research focuses on play communities and gender and games, and she is the author or co-author of a number of papers and books including Communities of Play (MIT 2009), and Ethnography and Virtual Worlds (co-authored, Princeton University Press.) Her games have been featured at Different Games, Incubate Arcade, DiGRA Blank Arcade, Smithsonian Indie Arcade, CHI, SIGGRAPH, IndieCade Game Tastings, and Boston Festival of Independent Games, where her electronic quilt game eBee (developed with Gillian Smith) received the award for Most Innovative Tabletop Game of 2016. She is also co-founder and Festival Chair of IndieCade.
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