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HEVGA announces 2018 Fellows

SAN FRANCISCO, CA – MARCH 20, 2018 – ​Established in 2017, The Higher Education Video Game Alliance Fellows Program recognizes senior scholars in the games domain who have made significant contribution to the field in design, theory, or research. HEVGA Fellows are elected by their peers for outstanding contributions to games-based research and design in higher education. Fellows serve as integral ambassadors for the organization and are inducted as lifetime members.

Because fellowship is achieved by election, there is no fellowship application process and nominations may only be submitted and confirmed by current Fellows. Consideration of a candidate begins with their nomination, followed by an extensive and careful vetting process that results in a final ballot of current Fellows.

In 2018, HEVGA’s Fellows inducted six new members, including one in memoriam.

2018 FELLOWS


STAFFAN BJÖRK
GOTHENBURG UNIVERSITY, SWEDEN
Staffan Björk is a full professor at the department of Computer Science and Engineering at Chalmers and Gothenburg University. He conducts research within the areas of gameplay design, pervasive games, and interaction design. A primary result of this work is the gameplay design patterns concept and the book Patterns in Game Design co-written with Jussi Holopainen. Together with Petri Lankoski he was editors for the bookGame Research Methods: An Overview. Staffan is one of the founders of DiGRA. More about Staffan.


BRENDA LAUREL
INDEPENDENT SCHOLAR
Brenda Laurel has worked in interactive media since 1976—in the computer game industry from Atari to Activision, and in research labs at Atari, Interval Research, and as a Distinguished Engineer at Sun Labs. At the Banff Centre, she co-designed and produced the ground-breaking VR piece, Placeholder. She researched gender and technology at Interval and she co-founded Purple Moon—interactive media for girls—in 1996. She designed and chaired the Graduate Media Design Program at Art Center College of Design (2001-2006) and the Graduate Design Program at California College of the Arts (2006-2012). She also served as an adjunct Professor in the Games and Palayble Media Program at UC Santa Cruz (2013-2015). She is the author of several books. In 2015, she received the Trailblazer Award from Indiecade. More about Brenda.


RANDY PAUSCH
CARNEGIE MELLOW UNIVERSITY
Randy Pausch (October 23, 1960 – July 25, 2008) was a professor of computer science, human-computer interaction, and design at Carnegie Mellon University. Randy was a virtual reality pioneer, co-founder of CMU’s Entertainment Technology Center, and creator of the Alice software project. In 2006, Randy learned he had terminal pancreatic cancer and was given 3-6 months to live. He is widely known for “The Last Lecture”, a lecture given following a diagnosis of terminal pancreatic cancer. He co-authored a book of the same name, which became a New York Times best-seller. In May 2008, Randy was listed by Time as one of the World’s Top-100 Most Influential People. More about Randy.


ADRIENNE SHAW
TEMPLE UNIVERSITY
Adrienne Shaw is an Assistant Professor in Temple University’s Department of Media Studies and Production and School of Media and Communication graduate faculty. Her book Gaming at the Edge: Sexuality and Gender at the Margins of Gamer Culture won the 2016 Outstanding Book Award from the Popular Communication Division of the International Communication Association. She also co-edited Queer Game Studies with Bonne Ruberg,Queer Technologies with Katherine Sender, andInterventions: Communication Research and Practice with D. Travers Scott. In addition, she is a founder of the LGBTQ Game Archive. More about Adrienne.


MIGUEL SICART
IT UNIVERSITY OF COPENHAGEN
Miguel Sicart is an Associate Professor at the IT University of Copenhagen. He is the author ofThe Ethics of Computer Games, Beyond Choices: The Design of Ethical Gameplay, and Play Matters. Miguel teaches game and play design, and researches on the philosophy and design of digital playthings. More about Miguel.


NOAH WARDRIP-FRUIN
UNIVERSITY OF CALIFORNIA, SANTA CRUZ
Noah Wardrip-Fruin is a Professor of Computational Media at the University of California, Santa Cruz. With Michael Mateas he directs the Expressive Intelligence Studio, a technical and cultural research group that creates experimental games such as Prom Week, The Ice-Bound Concordance, and Bad News. With Pat Harrigan, he edited a series of books that contributed to the development of game studies: First Person, Second Person, andThird Person. He led the design of three interdisciplinary graduate programs, including the PhD in Computational Media at UC Santa Cruz, which welcomed its first students in Fall 2017. More about Noah.

Click here to read more about all HEVGA fellows.

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LINDSAY GRACE & MIRJAM ELADHARI APPOINTED TO BOARD OF DIRECTORS

SAN FRANCISCO, CA – March 19, 2018 – The Higher Education Video Game Alliance (HEVGA) today announced the appointment of Lindsay Grace and Mirjam Eladhari to the Board of Directors. Both will serve on the Executive Committee, with Grace as Vice President and Eladahri in a non-officer role, filling vacant positions previously held by founding board members and fellows Constance Steinkuehler and Tracy Fullerton.

“Lindsay and Mirjam are two colleagues who have done phenomenal work in a wide array of areas and roles for decades combined. Their passion and commitment to furthering our community is clear and will push us forward in new directions. Lindsay and Mirjam have long been leaders in the field and are uniquely equipped to focus on several of our key goals, particularly the continued expansion of HEVGA’s footprint internationally. In 2017, we held our first international meeting on the island of Gotland in Sweden during the Gotland Game Conference (GGC) at Uppsala University. This year HEVGA will again partner with GGC and Uppsala to hold a two-day symposium co-located with the conference. Lindsay and Mirjam’s experience will be indispensable as we grow our capacity in Europe and beyond. Our initiatives, committees, and reports will benefit greatly from their knowledge as we build a rich network and community pushing the collective and interdisciplinary boundaries of our field. I respect them both deeply and truly look forward to serving alongside them,” said Andy Phelps, President.

In addition to the appointment of Grace and Eladhari, the board of directors will expand to seven members later this year. Details on the election process will be available this spring.

LINDSAY GRACE
Lindsay is an associate professor at American University and founding director of the American University Game Lab and Studio. He was the Fall 2017 Visiting Knight Chair at the University of Miami. His work has received awards and recognition from the Games for Change Festival, the Digital Diversity Network, the Association of Computing Machinery’s digital arts community, Black Enterprise and others. He has published more than 50 papers, articles and book chapters on games since 2009. His creative work has been selected for showcase internationally including New York, Paris, Sao Paolo, Singapore, Chicago, Vancouver, Istanbul, and others. He has given talks at the Game Developers Conference, SXSW, Games for Change Festival, the Online News Association, the Society for News Design, and many other industry events.

Academic liason and former vice president (2015-2016) for the Global Game Jam™, Lindsay also served on the board for the Digital Games Research Association (DiGRA) between 2013-2015.

MIRJAM ELADHARI
Mirjam Palosaari Eladhari is a game designer, researcher, and developer who entered the video game industry as a programmer in 2000. Her dissertation work (Teesside, 2010) explored characterisation and story construction in MMO’s focusing semi-autonomous avatars. Having focused on intelligent agents and story construction, her present research foci are AI based game design and story-making games. Her approach includes exploration of the game design space through experimental prototypes. She has worked as a game designer in various research projects, most recently in C2Learn. Mirjam has taught game design and related topics since 2004, and is now a senior lecturer at the department of Media Technology at Södertörn University in Stockholm, Sweden.